Analysis of high school physics experiment teaching of multimedia technology-毕业论文翻译

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1、1Analysis of high school physics experiment teaching of multimedia technologyPaper Keywords: experimental teaching high school multimedia applications Abstract: With the development of information technology, multimedia technology is increasingly used in teaching high school physics experiments. Thi

2、s teaching tool for mobilizing the enthusiasm of students, improve student interest in studying physics have a positive role in this paper based on the actual experience of teaching high school physics experiment in multimedia technology. Teaching high school experiment is the focus of high school p

3、hysics course, is difficult in the traditional teaching of physics experiments is the only experimental phenomena and principles of the process of derivation of the formula in the classroom by teachers to explain the small experimental, so some of the dynamic, visual perceptual understanding, a clea

4、r physical picture of students relying on traditional teaching is difficult to obtain. With the development of information technology, multimedia technology is increasingly used in teaching high school physics experiments. This teaching tool for 2mobilizing the enthusiasm of students, improve studen

5、t interest in studying physics have a positive role in this paper based on the actual experience of teaching high school physics experiment in multimedia technology. First, the use of multimedia in the classroom for students to simulate experiments impossible Teaching high school physics teaching co

6、ntent from elementary particles to the universe of objects, some of the macro-or micro-experiment content has been impossible in the classroom through traditional teaching of the operation presented to the students. And if there is no experimental results will be presented to these students, student

7、s is difficult to establish the corresponding physical appearance, knowledge point will therefore become boring. The use of multimedia can be a good solution to this problem, for example, you can use FLASH software and 3DS MAX software will run artificial earth satellite physical picture, Rutherford

8、 scattering experiments indicate a particle simulation, simulation of nuclear fission in the form of animated presentation to the students, so students can pass the countrys multi-media teaching to obtain more images of perceptual knowledge, 3help students construct meaning association, to stimulate

9、 student interest and curiosity. Second, the repeated use of multimedia allows students to observe the experimental phenomena Some physics experiments because of its short duration, if you want the students to observe a clear experimental process teachers can only repeat the experiment again and aga

10、in to the operation, so time-consuming and laborious, and the use of multimedia by simulation, and then at a critical time in the form of slow motion so that the experiment presented in the slow students, so that it can allow students to repeated observation and analysis. For example, to explore the

11、 free fall law of motion, the free fall is fleeting, students are difficult to obtain from the transient dynamics of the specific characteristics of its speed, but through the FLASH free fall simulation software, real-time experiment will demonstrate the small ball to the whereabouts of process dela

12、y processing, so that students initially observed in free fall speed of the specific characteristics, then further set equal intervals through the computer and obtain 4the corresponding ball location, to enable students to read out the background the corresponding scale on the ruler, which further c

13、alculations, the movement of the ball inference so students feel the authenticity of the phenomenon, letting the students themselves inferred from experimental data in physical laws, to achieve a multiplier effect. Again, the new textbook mechanical wave formation and propagation of the knowledge of

14、 the teaching point, due to mechanical wave formation and propagation is the twinkling of an eye that is changing, and students from the initial learning is difficult to understand the dynamics of transient causes and laws of wave However, FLASH multimedia technology in software development, multime

15、dia software, analog mechanical wave formation and propagation, the situation, on the one hand not only the teachers and students can easily step by step, and repeatedly reproduce the different moments of the particles position to understand the medium of the particle is gradually driven, and the fi

16、rst particle from the wave source close to the vibration of particles far away from the wave source, after 5vibration, it can form a bump (or density) phase of the mechanical waves on the other hand can play the animation , reproduction of mechanical wave propagation environment so that students can explore the many careful observations and come to the mechanical wave propagation in some laws, such as: medium particles can only vibrate at its equilibrium positio

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