毕业论文外文文献翻译--论电子游戏的利与弊

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1、 外文文献翻译题 目 论电子游戏的利与弊 学 院 制造科学与工程学院 专 业 工业设计 学生姓名 李德林 学 号 1143023010 年级 2011 指导教师 张珣 教务处制表二一五年 六 月 一 日 论文翻译英文原文:On the advantages and disadvantages of video games Abstract :This paper aims to analyze the advantages and disadvantages of the video game and the future development of electronic games. In

2、 video games is becoming increasingly popular in today, the electronic game views and discuss increasingly fierce. On the one hand, the society has many for the video game caused adverse consequences for example, on the other hand but also can for video games and a big success. At the same time with

3、 the development of electronic games, and its related new industry has gradually get peoples attention. So this topic has some research value, we also hope that through our own research to find.PrefaceFrom the electronic game to the invention is only half a century. With the development of science a

4、nd technology, electronic games with high fidelity, high interactivity and other popular around the world. However, the phenomenon of the video game addiction has been accompanied by the concern of the community. Still, many studies have proved the existence of electronic games. Now we have a compre

5、hensive analysis of the pros and cons of the game.Kant and Schillers game that game with the same aesthetic is the pursuit of freedom, and then from the direction of view, combined with the immersed theory, from the desire, the players lyric desire and game players in the immortal and so on several

6、aspects to tell the game freedom of choice, the player, which proves that the player is addicted because want has been the pursuit of free game brought peak experience - that is, self realization.When it comes to games, in the eyes of modern people, games are synonymous with entertainment, and a way

7、 to obtain pleasure and pleasure. The game is a voluntary activity or cause in a certain space and time, according to the rules that are consciously, accepted and fully complied with. With the feeling of tension and pleasure and the consciousness of other s life. So is the video game, the game from

8、birth to today, it is only a few decades, and now large computer; can run the large-scale games everywhere. We have from childhood gun, Tiaopi Jin, roll hoop, jumped into the virtual world, and in the virtual world, we can even to remember past times, some kinds of electronic games is imitation of o

9、ur childhood game. Game is used for leisure and entertainment, is a pastime of self release, video game is also to obtain pleasure for the purpose, and such a to relax, happy things is now the world is defined as electronic heroin, because all ages even thinking mature adults are crazy, addicted to

10、electronic games, delays in academic, a waste of energy, weight is harmful to society. Regardless of the game to bring a variety of sensory enjoyment, or for the game when the inner psychological pursuit, it is aesthetic, it is free to release the remaining energy, is internationally reflected self

11、beyond a means that a is the integration of the various aesthetic elements of things, in todays society became the target of public criticism, the reason is it easy to indulge, especially the young mind is not yet mature group, this phenomenon is very common.Analysis of fraudAlthough addicted to vid

12、eo games as a widespread phenomenon, but addicted do not have real cause serious harm to the society. Some are mild symptoms, such as: excessive input of energy, time in the game, and neglect their studies, set other things to one side; frequent and communicate in the game for the players friends, a

13、nd neglect the usual interpersonal exchange. Etc. However, there are still some special circumstances, as follows:1. Excessive investment, health damagePhoenix in February 2012 3R8 points 11 points on the network published a news and supporting photographs, titled the man in a row to play a net to s

14、wim 23 hours casting storm , the main content is as follows: Taiwanese man in the Internet bar for 23 hours playing online games (Taiwan media for League of legends, the Hong Kong media as world of Warcraft) after the storm K. After the death, the pose of the game is still maintained. Like Chen, exc

15、essive investment of time and energy, thereby causing damage to health, even let life is threatened, to ask, in the game exactly what can let a person regardless of the most basic survival desire without limits to put in.2.Self forgetting, the loss of existenceAccording to Netease News Center of electronic reports: Tianjin, a 13 year old boy from a high building jumps off and left a suicide note said he is to pursue large article, Tyrande, vengeance and rye. This event is r

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