《J2ME手机游戏设计案例源代码-KeyActionTest》由会员分享,可在线阅读,更多相关《J2ME手机游戏设计案例源代码-KeyActionTest(2页珍藏版)》请在金锄头文库上搜索。
1、*Midletimport javax.microedition.lcdui.Display;import javax.microedition.midlet.*;public class Midlet extends MIDlet private Display display;private KeyActionCanvas canvas; /声明画布对象 canvaspublic Midlet()display = Display.getDisplay(this); /获取 Displaycanvas=new KeyActionCanvas(); /创建画布对象 canvasdisplay
2、 .setCurrent(canvas); /设置 canvas 为当前显示对象public void startApp() public void pauseApp() public void destroyApp(boolean unconditional) *KeyActionCanvasimport javax.microedition.lcdui.Canvas;import javax.microedition.lcdui.Graphics;/* To change this template, choose Tools | Templates* and open the templ
3、ate in the editor.*/* author Administrator*/public class KeyActionCanvas extends Canvas int Action;protected void paint(Graphics g) protected void keyPressed(int keyCode) Action=getGameAction(keyCode); /通过按键获取游戏动作switch(Action)case Canvas.UP:System.out.println(处理游戏动作 UP);break;case Canvas.DOWN:Syste
4、m.out.println(处理游戏动作 DOWN);break;case Canvas.LEFT:System.out.println(处理游戏动作 LEFT);break;case Canvas.RIGHT:System.out.println(处理游戏动作 RIGHT);break;case Canvas.FIRE:System.out.println(处理游戏动作 FIRE);break;case Canvas.GAME_A:System.out.println(处理游戏动作 GAME_A);break;case Canvas.GAME_B:System.out.println(处理游戏动作 GAME_B);break;case Canvas.GAME_C:System.out.println(处理游戏动作 GAME_C);break;case Canvas.GAME_D:System.out.println(处理游戏动作 GAME_D);break;