TOOL 工具SIMPLEDIT:Allow Backfaces Ctrl+B 加上后面的面Vertex Mode 1 顶点模式Edge Mode 2 边模式Face Mode 3 面模式Toggle Vertex Selections shift+1 选择切换顶点Toggle Edge Selections shift+2 选择切换边缘Toggle Face Selections shift+3 选择切换面Toggle Brush Select Q 钮刷选择Toggle Transform shift+T 切换变换Allow Negative Scale Symmetry Transform Ctrl+Alt+S 对称变换Symmetry Select Ctrl+Ant+Shift+S 对称选择Soft Selection 软选择Exclude Symmetry Compor 对称 Compor 排除Rectangle Marquee 矩形 选框Circle Marquee 圆 选框Lasso Marquee 套索选框Brush Select 刷选择Soft/Brush Radius B 软/刷半径Increase Manipulator Size ] 机械手尺寸增加Decrease Manipulator Size [ 机械手尺寸降低SIMPLECREATE:Make Faces Shift+F 做面Reset Shift+C 重置DRAW: 画画Draw Line Shift+D 画线Draw Loft Ctrl+ Shift+D 画的阁楼Draw Sweep 画扫Eraser Shift+E 橡皮擦Eraser Brush Size B 橡皮刷尺寸Toggle Loft 切换阁楼Invert 逆变Clear All Strokes Ctrl+Shift+X 清除所有的笔画Clear Selected Stroke Ctrl+X 清除选择笔画Preview Ctrl+Shift+E 预览Evaluate Ctrl+E 评估Increase Points ] 增加点Decrease Points [ 减少点Increase Sweep Steps Shift+] 增加清除步骤Decrease Sweep Steps Shift+[ 减少清除步骤BRIDGE: 桥接Bridge Edges 2 桥接边Bridge Faces 3 桥接面BRUSH: 刷Increase Size ] 增加 尺寸Decrease Size [ 减少尺寸Increase Falloff Shift+] 增加衰减Decrease Falloff Shift+[ 减少衰减Use Selection 使用选择Keep Border 保持边境Show Verts 显示草木Use Tablet 用平板Animate 激活Next Mode 1 下 一个模式Previous Mode ~ 前一个模式Move 移动Relax 放松Inflate 充气Standard 标准Screen Project 屏幕项目Normal Project 正常项目Select 选择EXTRUDE: 挤压Increase Size ] 增加尺寸KEYBOARD SHORTCUTS 键盘快捷键FILE: 文件Clear Scene Ctrl+N 清除场景Load Scene Ctrl+O 读取场景Merge Scene 合并场景Load Reference Ctrl+Shift+O 读取参考Load Reference Texture Ctrl+Shift+T 读取参考纹理Save Scene Ctrl+S 保存场景Save Scene as Ctrl+Shift+S 场景保存为Create Project 创建项目Set Project 设置项目Exit Ctrl+Q 退出EDIT: 编辑Undo Ctrl+Z 撤消Redo Ctrl+Y 重做Clear History Ctrl+Shift+Z 清除历史Repeat Last G 重复上一步Keyboard Shortcuts 键盘快捷键Tools Keyboard Shortcuts 工具的键盘快捷键Save UI 保存界面Reset UI 复位界面Preferences Ctrl+P 选择OPTIONS: 选项Enable Symmetry X 对称XSymmetry Options 对称选择Export Groups 输出组Use Y as Up Axis 使用 Y 为向上轴Show Grid 显示网格Backface Culling 应用剔除Wireframe Reference 参考Draft Render 草案渲染Smooth Shade Mesh 遮荫网格平滑Show Normals 法线显示Show Textured Reference 显示纹理参考Use Vertex Colors 使用顶点颜色See Through 7 看凭借Colorize Groups 给组着色Show Borders 显示边界Reject Inner Faces 拒绝内在面Steady Mouse M 固定的鼠标SELECT: 选择Select None 零选择To Vertex Shell 对顶点壳To Full Shell 全壳To Verts 到顶点To Edges 到边To Faces 到面To Contained Edges 包含边To Contained Faces 含有面Select Group Verts 选择组顶点Select Group Edges 选择组边Select Group Faces 选择组面Select Ring 选择环Select Loop 选择循环Select Path 选择路径Select Shell Border 选择壳边缘Add Shell Border 加壳边缘Deselect Shell Border 边界填充壳Invert Vertex Selection 翻转顶点选择Invert Edge Selection 反转边选择Invert Face Selection 反转面选择Select All Verts 选择所有的顶点Select All Edges 选择所有的边Select All Faces 选择所有的面Select Triangles 选择三角形Grow Vertex Selection 扩大顶点选择ShrinkVertex Selection 收缩顶点选择Filter Vertex Selection 过滤顶点选择Filter Edge Selection 过滤边选择Filter Face Selection 过滤面选择Select Symmetry 选择对称Add Symmetry 添加对称MODIFY: 修改Subdivide Shell 细分壳Subdivide 细分Relax R 放松Relax With Selected 选择适当的放松Merge Verts Alt+C 合并顶点Weld Verts 焊接顶点Unify UVS 统一 UVGrab Verts 抓住 顶点Merge With Closest Verts 融入最近顶点Merge to Closest Verts 合并到最近顶点Bridge 桥接Bridge with Closest 桥接最近Straughten Conform Verts 符合顶点Snap To Reference Verts 拉断参考顶点Spin Edges 旋转边Grab Edges 抓住边Collapse Edges 瓦解边Connect Edges 连接边Connect Edge Ring 环连接边Create Symmetry 创造对称Adjust Symmetry 调整对称Delete Symmetry 删除对称Zero X 零 XReverse Normals 反向法线Rebuild Normals 重建法线Force Refresh 力刷新Delete Delete 删除。