Comscore:2016年美国网络、移动、社交媒体报告The 2016 U.S. Cross-Platform Future in Focus

上传人:豆浆 文档编号:24955933 上传时间:2017-12-10 格式:PPTX 页数:69 大小:4.38MB
返回 下载 相关 举报
Comscore:2016年美国网络、移动、社交媒体报告The 2016 U.S. Cross-Platform Future in Focus_第1页
第1页 / 共69页
Comscore:2016年美国网络、移动、社交媒体报告The 2016 U.S. Cross-Platform Future in Focus_第2页
第2页 / 共69页
Comscore:2016年美国网络、移动、社交媒体报告The 2016 U.S. Cross-Platform Future in Focus_第3页
第3页 / 共69页
Comscore:2016年美国网络、移动、社交媒体报告The 2016 U.S. Cross-Platform Future in Focus_第4页
第4页 / 共69页
Comscore:2016年美国网络、移动、社交媒体报告The 2016 U.S. Cross-Platform Future in Focus_第5页
第5页 / 共69页
点击查看更多>>
资源描述

《Comscore:2016年美国网络、移动、社交媒体报告The 2016 U.S. Cross-Platform Future in Focus》由会员分享,可在线阅读,更多相关《Comscore:2016年美国网络、移动、社交媒体报告The 2016 U.S. Cross-Platform Future in Focus(69页珍藏版)》请在金锄头文库上搜索。

1、For info about the proprietary technology used in comScore products, refer to http:/ comScore, Inc. Proprietary.,2,About this report,The 2016 U.S. Cross-Platform Future in Focus leverages several data sources unique to comScore:The report is based primarily on behavioral measurement from comScore Me

2、dia Metrix Multi-Platform, which provides deduplicated reporting of digital audiences across desktop computers, smartphones and tablets, and comScore Mobile Metrix, which provides deduplicated reporting of mobile web and app audiences across both smartphones and tablets. The report also includes sur

3、vey-based mobile data from comScore MobiLens, as well as TV/Cross-Platform behavioral data from the comScore Xmedia, comScore OnDemand Everywhere and comScore TV Everywhere product lines.Important Definitions:Electronic Sell-Through (EST): The consumer pays a fee to purchase or perpetually licenses

4、a digital reproduction (i.e., movie or TV show). This licensed reproduction could be in the form of a file downloaded to the consumers internet-connected device or local hard drive, or via access to the content in a virtual storage locker or cloud-based service for streaming on demand to the end-use

5、r. The major digital retailers here are Amazon, Google Play, iTunes, PlayStation, Xbox, Vudu and others.Free on Demand (FOD): Operator-based free on demand content, usually offered via broadcast and cable networks for free or with advertising.Internet Video on Demand (iVOD): The temporary license (i

6、.e., a rental) of a program for a limited and pre-determined viewing period (such as 24 or 48 hours) for on-demand viewing by an end- user. The program may be downloaded and stored locally on the end-users device, or accessed online via streaming from digital retailers like Amazon Instant Video, Goo

7、gle Play, iTunes, PlayStation Store, Xbox Video and Vudu.Over-the-Top Subscription Video on Demand (OTT SVOD): Refers to the delivery of audiovisual content streamed over the internet without the involvement of an internet service provider (ISP) in the control or distribution of the content. The ISP

8、 is neither responsible for, nor is able to control, the viewing abilities, copyrights, and/or other redistribution of the content, which arrives from a third party and is delivered to an end-users device from online subscription services like Amazon Prime, Hulu Plus and Netflix.Mobile: The combinat

9、ion of smartphone and tablet. When data is referring specifically smartphones or tablets, it will be labeled accordingly.Subscription Video on Demand (SVOD): For a fixed, recurring fee, subscribers may have unlimited streaming to a licensed catalog of content for the duration of their active subscri

10、ptionterm. Subscription terms may be as short as one month (e.g., Hulu Plus, Netflix) or as long as one year (e.g., Amazon Prime). In addition to SVOD via over-the top (OTT), SVOD can also be delivered via Cable Video on Demand (cVOD), which is on demand content streamed or downloaded via a cable, t

11、elecommunications or satellite provider (e.g., HBO, Showtime, Starz).Transactional on Demand (TOD): A temporary license (rental) of a movie or special event from an operator for a fee for a limited and pre-determined viewing period (such as 24 or 48 hours) for on-demand viewing.Unique visitor: A per

12、son who visits an app or digital media property at least once over the course of a month.For more information about subscribing to comScore services, please contact us at comScore, Inc. Proprietary. 3,Table of Contents,Multi-Platform Digital Media MobileSocial MediaTV & Cross Platform37AdvertisingE

13、-Commerce Box OfficeTen Trends of 2016,4,8,21,28,48,55,64,67, comScore, Inc. Proprietary., comScore, Inc. Proprietary. 4,Multi-Platform,Digital media usage time is exploding right now, and its beingdriven entirely by mobile particularly on smartphone.,Total digital media usage has nearly tripled sin

14、ce 2010, and since 2013 its up 35%, with smartphone having grown 78% andcontributing to 92%of the total increase in time spent. Tablet is also seeing very strong growth over that 2-year period at 30%, while desktop is down slightly.,505,591,551,184,500,173,441,693,0,200,000,400,000,600,000,800,000,D

15、ec-2013,Dec-2014,Dec-2015,Growth in Digital Media Time Spent in Minutes (MM)Source: comScore Media Metrix Multi-Platform & Mobile Metrix, U.S., Dec 2015 vs. Dec 2014 vs. Dec 2013DesktopSmartphoneTablet,646,324,787,541,123,661,197,446,160,767,1,000,000,1,200,000,1,400,000,1,600,000,+30%vs. 2013,+78%v

16、s. 2013,-1%vs. 2013,5, comScore, Inc. Proprietary.,Mobile now represents almost 2 out of 3 digital media minutes, andsmartphone apps alone are approaching half of all digital time spent.,Although desktop is relatively flat in total engagement, it is losing share to mobile which now accounts for 65% of digital media time spent. Mobile apps now drive the majority of digital time spent at 56%, and smartphone apps alone look to account for a majority of digital media consumption in 2016.,

展开阅读全文
相关资源
相关搜索

当前位置:首页 > 办公文档 > 其它办公文档

电脑版 |金锄头文库版权所有
经营许可证:蜀ICP备13022795号 | 川公网安备 51140202000112号